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Sea Of Thieves Is Certainly Swashbuckling, But Is It Enough?

TheresaAlice1781153 2025.12.24 18:04 조회 수 : 1

However, with so many games on-hand it might have been hard to pick a favorite, or even 10 favorites. But Game Rant did just that, and so without further ado here are the the winners of Game Rant's Best of E3 2016 Awa


That's our list of the biggest disappointments that emerged out of this year's E3. Did we miss anything major? Anything you need to get off your chest about this year's showcase? Let us know in the comments be

From the trailers and listening to the developers, this does not seem like a typical MMO. There will be some lore in the world as well as predesigned quests to embark on, but this appears to be a more player character driven experience. There are no legendary heroes such as Captain Blackbeard, nor is there one single campaign that will play the same for everyone. The players will become the legendary heroes based on their individual exploits, and the continued involvement will help the game world's lore evolve. Everyone is meant to have a unique and different experience that is more shaped by the scallywags on their crew than by scripted in game events or AI bots. If another pirate ship is seen on the horizon, that is another crew controlled by other players coming into your world. This can be an opportunity to bond with your crew members by unloading your cannons on them, or if you are a friendly group of pirates perhaps meet up with the new crew to consume barrels of rum together.

Sea of Thieves is meant to capture the spirit of adventure children have when they play. There is no convoluted tutorial that spans many hours, being that the theme of the game is pirates it is assumed most people have a general idea of what it is pirates do so you can hop into the game, raise the anchor, lower the sails, and set off looking for booty to plunder. Whether the quest involves fighting, treasure hunting, exploration, or just drunken hedonism, the goal is to hang out with people and have a good time. This looks like a great way for you and some friends to get together and live out the fantasy of going on a pirate adventure without getting seasick or losing a hand to a crocodile.

It's been a while since we've heard new details about Capybara's long-in-development dungeon crawler, hasn't it. I continue to maintain that the demos of Below that I've spent time with are some of the best gaming experiences I've had in quite some time, but we are getting to the point where it's hard not to wonder what the hold up is. Capy is a studio loaded with immensely talented people who take a ton of pride in what they do, and the hope here is that the final touches are being put into place. Below was originally set to be a 2015 title, and Capy has gone into the portion of its development cycle where it falls completely silent until the final title is released. Now that it's 2016, it would be wonderful to see a new trailer or two before a launch before March 31 of this year. Let's face it, if we go through another six months without hearing anything about Below, it's going to be hard to remind gamers why they should care about this wonderful title all over again.

Even though Rare Replay was one of the most pleasant surprises of 2015, it's been far too long since Rare has made a game that feels truly aligned with its original development vision. Yes, the masterminds of yesteryear have moved on from the heralded development studio, but when we got a glimpse of Rare's next project, it's hard not to feel that awesome blend of nostalgia and novelty that this UK-based developer seemed to capture so well.


Ghost Recon: Wildlands is the tactical open world co-op shooter that fans have been dying to see. Getting to together with a group of four friends and taking out outposts with any number of approaches has been a dream promise, but it only seems like now that Ghost Recon: Wildlands can finally deliver. We will admit that Ubisoft’s track record with multiplayer games is a bit spotty, but our hands-on time with Wildlands left us eager to play m


This isn't commentary on the fact that Skull & Bones has all the potential in the world to muscle in on Sea of Thieves ' territory, either. We went hands on with Rare's upcoming multiplayer pirate experience and came away wanting more, both in terms of gameplay (because it was good) and features (because it seemed largely the same). Sea of Thieves is still a good game, and there's some enjoyment to be had within its colorful pirate world, but it feels like it hasn't evolved since the last time we saw it, and that's cause for some disappointm


Unlike past year's E3 events, this year's had a particular air of familiarity. Going into the even most gamers had a pretty good handle on what should be announced, and by and large the major publishers stuck to their scripts. There were some surprises, like the official reveal of the Xbox One Scorpio , but mostly it was the known quantities that impres


While five years might be a little optimistic for a game that hasn't released yet, sea of thieves gold guide of Thieves remains one of the most exciting Xbox One and PC exclusives on the horizon, and if it fulfills the promise it has shown in recent gameplay demonstrations, Mayles just might get his wish after

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» Sea Of Thieves Is Certainly Swashbuckling, But Is It Enough? TheresaAlice1781153 2025.12.24 1
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