Ruppert's recent post on the matter ends with a simple message: " Be better, please ." This kind of plea for simple acts of empathy, that should truly take no effort, is the rallying cry each and every time topics of this nature resurface. Evidently, the gaming community, at least as it exists on social media, still has plenty of growing to
The rest of the world will start playing Cyberpunk 2077 on December 10, but according to a recent leak, a pre-download option will become available on December 8 for those who have pre-ordered the game. It will be especially useful considering that the base game occupies around 71GB. Having two extra days prior to the launch to get a sizeable chunk of content including various fixes and improvements is hard to overestimate. Moreover, the game will be ready to play the very moment it finally releases, as opposed to a necessity to download a huge patch fi
CD Projekt Red is looking into the possibility of removing epilepsy triggers from _Cyberpunk 2077 _ . CD Projekt Red's new open-world game has been one of the most anticipated titles in the industry for a good eight years now, and after numerous delays, fans are finally ready for its December 10th release later this week. Reviews of the game are coming in, and critics seem to have largely deemed it to be worth the wa
But one fan doesn't have to wait until CyberNight. Reddit user DanXcel has apparently had his copy of the elusive game shipped to him early, giving him a golden opportunity to explore the game's technical aspects . He has confirmed that the game has two separate modes, at least on Xbox Series X; there's a "performance" mode and a "quality" mode. The basic concepts behind these two modes are pretty self-explanatory; the quality mode emphasizes graphics and makes the game look as pretty as possible, while performance mode emphasizes smoother gameplay, sacrificing visual quality in order to put less strain on the console. DanXcel was unable to provide any deep specifications on either mode, but he confirmed that performance mode was much smoother than quality in terms of framerate. He also identified a noticeable drop in visual resolution in performance mode, but that didn't prevent him from identifying performance mode as the preferable option thanks to its better gameplay experie
"I’m V and the game is Silverhand - I can’t get Cyberpunk 2077 out of my head. I’ve had it a week and played 70 hours, which is probably about as healthy as scooping out my face and replacing it with electronics, but it didn’t feel like work. Like a digital personality loaded onto a biochip, it felt like stepping into another life for a while. It’s a life I can’t wait to reli
Cyberpunk 2077 ’s developer has shared its concerns over content creators getting their hands on early copies of the game . In an open letter posted on Twitter, the studio has stressed that the ultimate goal of releasing the title is to let everyone enjoy the game equally without any spoilers. In order to keep the excitement over playing Cyberpunk 2077 for the first time intact, developers are asking content creators not to stream or share any video content recorded in the game until a very specific time and date, 12 PM CET/3 AM PST on December 9. Otherwise, CDPR won’t hesitate to take down videos that violate the code of conduct, which might negatively affect those streamers who willingly let unauthorized content slip through. Once the deadline passes, everyone will be welcome - and even encouraged - to stream any parts of the g
CD Projekt Red's commitment to addressing this issue is promising, though. It's always good to see developers recognizing their faults and making their games more accessible to all. One can only hope that CD Projekt Red's promised solution will come soon, and that _Cyberpunk 2077 _ will be worth the wait for all gamers, regardless of what conditions they might h
It shouldn’t be surprising that CDPR wants to protect both its game and fans from spoiled experience. Considering the amount of effort put into developing **Cyberpunk 2077 ** (not to mention all the crunch accusations), the Polish studio has all the rights to be precautious in warning content creators. The game might turn out to be the magnum opus for CDPR, and it understandably wants an unaffected reception from the commun
During an earnings call for investors, CDPR’s head Adam Kiciński reiterated that Cyberpunk 2077 Walkthrough|Https://Cyberpunk2077Fans.Com/ 2077 would be releasing on December 10 as planned, but the news regarding future expansions and content updates had to be delayed. The studio is now planning to reveal the details on DLC in 2021, which might happen during a dedicated gaming event or the next earnings call. Nothing is certain at this point, but Kiciński promised that Cyberpunk 2077 will receive at least the same amount of additional content as The Witcher
CD Projekt Red has responded well to Ruppert's warning. On Twitter the developer replied directly to Game Informer 's message and declared its intention to add a new warning to the game aside from the one included in the EULA. It also mentioned that the dev team is already looking into the specific triggers listed by Ruppert, and will be implementing "a more permanent solution" as soon as possible. Whether this solution consists of a blanket overhaul to the game's lighting or a discrete mode that epileptic fans can toggle on remains to be seen. There is as of yet no time frame for this solution either; in the meantime, epileptic fans who want to play the game should take extreme care to avoid th