Hollow Knight launched in 2017 and was praised, but it wouldn't be until it hit the Nintendo Switch after the PC release that the fandom really exploded. From the open-ended world to the stylish art to the Metroidvania gameplay, everything hooked players in. They need and want m
After Goldman’s death, his father sent Monroy an email (graciously shared with TheGamer.com) telling her, "Seth had a real dream come true" due to her work with Team Cherry. "He LOVED that game," he said, adding "Seth's soul lives on in a video game and in the hearts of all that knew h
It wasn’t until this week that Vampyr finally clicked. Soon I found myself picking up pace with the game and diving into the world like it was the deepest of pools. Hollow Knight clicked just the weekend before. Which begs another question, how does one know when they’re fatigued — possibly burning the candle at both ends? Remember to take breaks from games, there are a million things to do out in the world besides play games and falling prey to gaming fatigue isn’t all too difficult. This won’t be a health rant, just looking out. With such a large selection of games coming out through each year it’s easy to want to play them all, but keeping diligent and playing the ones worth it to you will make all the difference. It will cut down on game-time and won’t burn ones eyeballs out from looking at a screen all day.
In many ways, the pantheons represent the greatest challenge for Hollow Knight Endings Knight players. A challenge that requires the player to be the absolute best if they want to overcome the final pantheon and get a new ending of the g
Speaking of depths, this is like a new genre aka a Minecraftvania. Dig holes, uncover treasure, use treasure to upgrade equipment in order to dig deeper, and so forth. It’s one of the most addictive games to play with this simple concept and unlike the first game, there is a lot more creativeness in the level design. The Western steampunk aesthetic is a huge plus too and it works best on Swi
But the main feature of Godmaster is its pantheons. Consisting of a series of glorified boss rushes, these pantheons will pit the player against an array of bosses back to back. With there being so little time to heal, the player has to have supreme confidence in their fighting ability in order to overcome even one of these pantheons. But once the player defeats the first pantheon, they will then be granted access to another. One with tougher enemies and a set or arenas that have its own hazards like spikes and pitfalls. In some cases, there isn’t even a floor. So not only does the player need to be good at combat, but they need to have decent platforming ski
Seth Goldman loved Hollow Knight , a 2D action-platformer on Steam with "Overwhelmingly Positive" reviews, and a Metacritic "Must Play" on Nintendo Switch . Australian indie studio Team Cherry developed the surprise hit and rewarded their fans with substantial direct contact on the creation of their second outing, Hollow Knight: Silkso
Like Hollow Knight , Guacamelee has a huge focus on combat. You will explore the interconnected world like any Metroidvania i.e. collect new powers to explore new paths, get new health upgrades, and so forth. What makes it different is the wrestling focused in combat with tons of moves to perform and master. The big plus is that it offers co-op. Both this and the sequel are worth checking
In a collaboration with Materia Collective and Team Cherry, Hollow Knight Piano Collections is an album with 15 tracks from the Hollow Knight Original Soundtrack . Originally composed by Christopher Larkin, this selection is arranged by David Peacock and performed by Augustine Mayuga entirely on piano. While they aren't exact recreations of the songs, they are faithful reinterpretations that do sound quite lovely. That is if the one track I heard is indicative of the entire product. Here is the full trackl
Yoku's Island Express is a Metroidvania pinball adventure. Now, that’s a new genre. It sounds weird but it worked so well. It also stars a bunch of bugs, but unlike Hollow Knight , it’s a lot more upbeat. This may be the best diversion to play immediately after finishing that game. Try not to smile when playing
There you are, finally sitting in the comfort of your own home all cozy with nom-noms and sweet-stickies (or not). You settle warmly into the cushions like they’re heaven on earth and you begin a fresh game. And soon an hour has passed and you're kind of bored; is it the game? Is it you? Maybe a little too much hype and excitement, you thought you tempered your expectations, but nope, that feeling of dissatisfaction gnaws at the back of your mind and so you turn the game off and play [insert literally any game.].
For most who play games, this feeling is completely understandable, unless you’re one of the few super-humans that can game for ludicrous amounts of time (looks at all streamers) then this happens to the best of us. It’s unfortunate when looking forward to a game only to be completely put off by it or feel disinterest in said game. No matter how bad you wanted to play it, it might just not be the time; a blockade. What does one do then? When having waited to buy ‘x’ game only to find disinterest; not everyone can afford games on a weekly basis and there's a massive selection to choose from. The first advice would be to tough it out. Maybe that game isn’t the one for now, but at least there are fallbacks until that moment of inspiration hits.