More accurately, it is a converted Dodge Viper made to replicate the appearance of the Banshee, which closely resembled a Viper in the first place, just with notes of a Stealth, Camaro and Firebird mixed in. Make no mistake, using a real car as a basis and only tweaking certain details is the pattern with most cars from Grand Theft Auto , but don't be fooled into thinking Rockstar just bought a Viper and slapped a Banshee sticker on it. Allegedly, original in-game textures were used as a template for a completely customized car cockpit, with such specific detail that even the upholstered seats are embroidered with a Banshee logo and insig
It was an incredibly strong showing for games this year with three major 'Game of the Year' contenders in Grand Theft Auto V , The Last of Us and BioShock Infinite all hogging the nominations. In fact, the program featured close categories throughout with Game of the Year, Studio of the Year, Best Independent Game and acting categories being especially tight ca
With MotorTrend.com listing the retail value of just a 2013 SRT Viper at somewhere between a cool $97,395 - $120,395, one could only imagine the value of this one-of-a-kind car. With that knowledge, I just hope the winner doesn't get too into the GTA spirit and explode a hotdog stand or irreparably destroy their Banshee within three minutes of driving
Ever since its debut as the getaway car in the opening moments of Grand Theft Auto III , the Bravado Banshee has been a symbol of the ultimate American sports car. With its aggressive, oversized styling and powerful engine, it became a mainstay as one of the most sought after high-performance rides from coast to coast - from Liberty City all the way to Los Santo
As we run into December, it's that time of year again where gamers come together to debate, argue and ultimately celebrate the previous twelve months of gaming. While everyone will keep a mental note of their favorite game, Spike TV's awards ceremony often signals the beginning of 'Game of the Year' articles popping up just about everywhere on the internet. Although procedure was a little different this year as the VGAs went through a bit of a makeo
Previously known as the Spike Video Game Awards (VGAs), the show has had a lick of paint over the last year being re-branded as VGX . While it put bigger focus on reveals such as a new generation remaster of Tomb Raider and Telltale Games taking on both Game of Thrones and Borderland s episodic series, the entire affair was still framed by awa
The Grand Theft Auto V panel at NYCC was a gathering of passionate fans and the amazing motion capture actors: Ned Luke who plays Michael, Shawn "Solo" Fonteno who plays Franklin and Steven Ogg who plays Trevor. The panel naturally began with a bang, as Ogg threw T-shirts into the audience, riling them up for handouts and autographs for a good several minu
For example, CVG reports that the game smashed retail records in the UK, quickly becoming the biggest video game launch ever seen. The game sold 1.57 million units for a total of around $104 million in Britain, plowing through the previous record set by Call of Duty: Black Ops which sold around 1.41 million units on its launch day. To put that in perspective, the UK has a population of around 63 million, meaning that more then 1 in 60 people in the entire country own a copy. That is a lot after just one day on the mar
A user on NeoGAF (via Nintendo Life ) with the handle Vern has recently come out with a pretty exciting rumor for both Grand Theft Auto and Switch fans. He claims that he got a tip from a reliable source that the video game may finally be busting its way to the hybrid console. His lengthy post, which you can read below, is a supplementary explanation to his earlier insinuation that GTA5 could be coming soon to Swi
According to IGN , Rockstar Games parent company Take-Two Interactive revealed that GTA V made $800 million dollars in its first day of trading, to which they are quite understandably "thrilled" with. The company revealed that the game became "the highest first day retail sales of any title in the history of the company and the Grand Theft Auto series." For a company that has the entire back catalog of GTA , as well as games like Red Dead Redemption , that is no small feat. But that statement might still be selling this success sh
But saying that this dimension is "a game-changer" is overzealous. The first-person perspective in Grand Theft Auto V constantly evokes an aura of novelty. It doesn’t fit in. Grand Theft Auto V, and the Grand Theft Auto series in general, was never built for first-person. Many of the actions benefit from a more peripheral viewpoint, as you can attackers easier and see a nearby getaway vehicle without fiddling around with the camera too much. Firefights are not the focus of GTA 5 weapons|https://gta5Play.com/, nor are the driving segments. Grand Theft Auto’s appeal has always been the open-world. Moving around a city, launching off a ramp, shooting enemies, and making a clean getaway are not that valuable on their own, but the cohesion between these elements is what make GTA into what it is. The first-person perspective disjoints that synergy; it frames the firefights and vehicles as the most core elements, when they’ve only been pieces of a bigger puzzle.