메뉴 건너뛰기

XEDITION

Board

people-woman-travel-adventure-trek-mountHoward also said the finished game would have "a lot of new systems we've been thinking about for a while that fit that kind of game really well ." After once again confirming that Starfield will not be a multiplayer game , Howard went on to talk about the game's technical specificati


Howard remained as tight-lipped as ever about a release date for either title, only saying it'll " be a while. " This could mean years, but it could very well mean months, considering Howard's been historically blasé about release dates that ended up happening less than a year later. The implication of two major titles being available on the very first day of their release makes a pretty strong case for the notion Game Pass subscribers will have immediate access to all future Bethesda titles. It's just as possible those same subscribers will essentially never have to pay outright for a Bethesda game in the future, as long it's an Xbox exclusive (which quite a few of them will


The gameplay is obviously like comparing apples to oranges; KCD2 has one of the most grueling , steep combat systems out there, which can be the make-or-break point for many players, especially notable in the original game. Starfield's combat is fun, don't get me wrong, but it’s generally less about mastery and more about stat rolls and gear scaling, with gunplay feeling more generic compared to the tactical nuance of KCD2’s swordp


There was also mention that NPCs and the cities they reside in would play a larger role in Starfield. This could simply mean larger cities with more NPCs, but it could also imply that cities and the NPCs that inhabit them will have more depth, unique mechanics, and adapt to the player’s actions and progress in the main storyl


A new report suggests Bethesda's Starfield will be able to run on the current generation of game consoles. This seemingly conflicts with claims by Todd Howard - Director and Executive Producer of Starfield - that the design team behind the long-awaited game is devoted to " the next generation " of both gaming experiences and electronic hardw


If that is indeed the case, it may herald a gradual overhaul of how players purchase and play games. It could lead to a phase out of physical and digital one-time purchase copies in favor of monthly subscription streaming services. Bethesda's status as a prolific studio with a considerable degree of clout may make it the standard bearer for such a revolution, or at the very least, the forerunner in Microsoft's ongoing studio acquisition campa


In fact, Howard claims that Starfield’s map will be the biggest they’ve ever created — larger than Fallout 76 and at least four times the size of Skyrim. This landmass is static insofar as the size and dimensions will not change between games, but there is procedural generation at p


On the other hand, console hardware has changed considerably since the early days of the home video gaming market. With iterative consoles like the PS4 Pro and Xbox One X now allowing console gamers to upgrade their system to accommodate new developments in gaming hardware in the same way that PC gamers upgrade their systems, it is entirely possible that the current generation of iterative systems will be able to run Starfield without issue, albeit at the cost of a slight upgr


The announcements of starfield tips|Https://starfieldgalaxy.com/ and The Elder Scrolls 6 generated a lot of excitement among fans, but the long silence has dampened things pretty considerably. Bethesda swears that Starfield will be worth the long wait , but before too long, it's going to have to give fans something. This engine overhaul is worth getting excited about, to be sure, but it still pales in comparison to any actual, solid news on either Starfield or The Elder Scrolls


"What systems we put it out on - what's the hardware requirements - is still to be determined. We're pushing it; we're thinking very, very far in future so we're building something that will handle next-generation hardware. That's what we're building on right now, that's where our mind is, but that doesn't mean it wouldn't exist on the current systems as wel


Another industry insider, Skullzi , who is known for gaming investigations and reports, has shared a leaked screenshot allegedly taken from an in-development build of Starfield . Although the screenshot had poor quality, it nonetheless represented a huge leap forward in terms of improved visuals compared to other Bethesda’s RPGs. Realistic lighting, reflections, shadows, and detailed environments implied that Starfield could be a true next-gen title. In the bottom-left corner, the picture included the same piece of HUD that was present on previously leaked Starfield screenshots, which added a bit of credibility. But as the story was rapidly developing, Skullzi had to take down the post on Twitter since some users claimed the leak was fake. They pointed out a visible similarity between the alleged screenshot and environmental walking simulator Mýrdalssandur, Iceland . Skullzi's source (presumably from Bethesda) later confirmed that the leak was 100% f

위로