It's hard to say exactly what this will mean for the games until fans can learn anything at all about them. Howard mentions that the next-gen technology is " optimized for the vast worlds we love to create ," and given Bethesda's commitment to producing larger worlds for each successive game in the Elder Scrolls franchise, it can likely be expected that both of the upcoming titles will feature open worlds on a truly impressive scale . The precise details of what else these new engine overhauls will bring are completely unkn
Bethesda's Starfield Walkthrough|Https://Starfieldgalaxy.Com/ was the most exciting E3 announcement no one talked about. To be fair, Bethesda delivered a lot of chat-worthy things at its E3 presentation. Fallout 76 made headlines for taking the series in an MMO direction. A new Elder Scrolls game was finally announced. And Keegan-Michael Key even showed up in a hilarious reference to the Skyrim meme. With all of those amazing things, the news that Bethesda is creating an entirely new, next-gen IP sort of slipped under the radar. Well now its time to learn more about Starfie
The game's engine will be a huge leap forward in terms of visual quality and available features from past Bethesda games, as Howard claims that the upgrade will mark a more visible jump ahead in quality than even the huge technological gap between The Elder Scrolls: Morrowind and Oblivion . Apart from procedural generation, this engine will supposedly also improved animations, rendering, AI, and more. Speaking of AI, Howard specifically highlighted that NPCs will play bigger roles in future games, namely Starfield and The Elder Scrolls VI . Addressing Bethesda's newly established partnership with Microsoft, Howard promised that both next-gen titles will be available on Xbox Game Pass at lau
Elden Ring was the culmination of everything FromSoftware had worked on until that point. The Dark Souls trilogy's legacy was preserved, and the experimentation with Sekiro's grueling yet rhythmic combat paid off in high demand. All roads led to this open world culmination, and boy, was it perf
Many consider Red Dead Redemption 2 to be Rockstar's magnum opus, and rightfully so, considering it's one of the best representations of a meticulously designed open world title. To this day, you'll find fans and critics praising not just the story but also how utterly rich and dense the attention to detail is at the c
" Yeah, I think they're gonna have an event for this. Leading up to E3, I think this is one of the milestones for Microsoft. Once the deal closes they will talk about it in a in a big way. I don't know if it'll be like a full direct style event, but they will make note of it and they will talk about it extensively and explain what it means to everybody and kind of talk about the immediate future for both companie
Todd Howard has promised that Bethesda's upcoming titles Starfield and The Elder Scrolls 6 will be running on technology that represents the company's biggest engine overhaul since the release of Oblivion back in 2006. This bold claim comes in the wake of Microsoft's massive buyout of ZeniMax Studios and all of its associated studios, including Bethesda. The buyout cost Microsoft $7.5 billion and results in the company owning the rights not only to Elder Scrolls and Starfield but to Doom , Fallout , and many other franchises as w
Starfield was announced at E3 2018, and since then, next to nothing has been revealed about the game. The few scraps of information that Bethesda has made public since - like the fact that Starfield will be an exclusively single-player game - have come very recently. At its reveal, Bethesda said that there was still a long wait in store for Starfield, and there are no hints as to when that wait will be over yet. All that’s known on the subject is that Starfield is expected to launch before the long-awaited Elder Scrolls
A supposed leak of Starfield screenshots may have just been verified by the unlikeliest of sources: a t-shirt worn by a Bethesda developer. The screenshots in question leaked in September, offering a brief glimpse at a possible player character, a spaceship design, and the HUD of Starfield . Bethesda has neither confirmed nor denied the validity of the leak to d
Every tiny bit of information regarding Starfield is valuable due to the overall scarcity of details present. With that in mind, the latest few revelations by Howard will likely ramp up the anticipation to a whole new level for Bethesda faithful. Considering the involvement of procedural generation, the game’s world is likely to consist of several massive areas across it's in-game galaxy/universe, complete with unique planets, which sounds revolutionary for Bethesda’s games' traditionally singular, hand-crafted locations. On top of that, the absence of any multiplayer components will no doubt be a huge relief to those disappointed by online-oriented Fallout
"We talked about [sci-fi] and then it really picked up steam when we registered the trademark about five years ago, and then we would talk about it from time to time, 'What are we going to do?' and then we started work right after Fallout 4 was finish