First and foremost, black myth wukong dlc|https://Blackmythwukongfans.com/ Myth: Wukong takes heavy inspiration from the beloved Soulsike genre . Therefore, based on that and clear footage from trailers, there will be an emphasis on larger-than-life boss battles that are designed to put players through the ringer. Intense head-to-head encounters are the beating heart at the center of the Soulslike genre, and Black Myth: Wukong seems to have plenty of white-knuckle combat in st
Again, I don’t go here, but I kinda thought the difficulty was the whole point. You’re supposed to struggle, fail, die, suffer, then push yourself to get back up and try again. When you finally succeed you’re meant to think about all the times you could have given up but didn’t, making the success that much sweeter. This is basic Souls psychology that Elden Ring players, who I assume must be approaching this DLC after having beaten the game, surely understand. So what’s the dilemma here? Is it really too hard to be
Shapeshifting is one particular skill set Wukong has that is bound to set up some awesome combat encounters. In Journey to the West , Wukong has 72 different possible transformations, and Black Myth: Wukong looks to have a lot of fun with this concept. From a beast-like version of himself to taking the form of his own enemies when wielding their weapons, this could be one of the game's most versatile mechanics. Not only can Wukong transform into other creatures, but he can also clone himself for a brief period of time, which is exciting to imagine how this will be used in fig
I haven’t played Elden Ring, but I played two hours of Wukong earlier this month, and these long combos look very familiar. I took on four bosses during the preview and every one of them came at me with the same long strings of attacks that were difficult to read and almost impossible to dodge. Dodging early or late was almost certain death as the attacks just kept coming, and even when I managed to avoid the entire barrage, the opening to retaliate was much smaller than I would have liked. For most fights the cadence was: Boss lunges across the arena and makes five sweeping attacks at me, and if I perfectly avoid all of them, I’m allowed to respond with two light attacks, three at the m
Wukong also doesn’t have a parry, so dodging is your only means of avoiding damage. There are different kinds of dodges, though. One of the stances allows you to climb on top of your staff and sit there out of range while the boss leaps around, then leap off the staff and come down on the fiend's head with one big strike. That will work against some bosses, but more commonly you’re just expected to dodge, dodge, and dodge ag
Black Myth: Wukong is set to bring an all-new Soulslike experience to gamers. As the game's August 20 release date draws closer, Black Myth: Wukong has a lot of potential to be a great addition to the genre that FromSoftware started. There is still an ample amount of mystery surrounding the game, but based on early footage and trailers, Black Myth: Wukong looks to have some thrilling gameplay mechan
Soulslikes have always been known for having iconic monster designs, often showcasing exceeding creativity and gruesomeness. Just look at the Dark Souls series and their bosses for a masterclass in the nightmarish imagination that's become a Soulslike signature. Black Myth: Wukong takes a similar approach here. Its designs are brimming with imagination and many carry on that body horror tradit
As the first AAA release from developer Game Science, Black Myth: Wukong is an ambitious venture. Not only is the prospect of the studio's first AAA title exciting, but its source material offers plenty to be intrigued about. Based on the classic Chinese novel Journey to the West , Black Myth: Wukong is a retelling of the beloved story. There is a lot of hype surrounding Black Myth: Wukong , and the confirmed gameplay features that are set to appear in the game only make the anticipation that much grea
Another unique feature of the game's art is the liberal use of larger-than-life scope. Mighty dragons as long as mountains are tall, titans with heads above the clouds, and gargantuan insects to mount can all be found in the new release date trailer. All these creatures, far greater in scale than what gamers are used to from Soulslikes, are reminiscent of the giants found in Shadow of the Coloss
Hardcore Soulslike fans are very protective of the genre, to the point that they refuse to label any game that might be too easy or accessible a Soulslike. Even Elden Ring , 2022's Game of the Year , threw some fans of the genre for a loop, as many thought it was far too accessible to be considered a true Soulslike experience. That is because difficulty is one of the most defining characteristics of the Soulslike ge
Try as I might, I ended Gamescom 2023 without getting the chance to play its biggest game, which is a big shame, even if I’d only just started to show an interest in it. I still have no clue why Black Myth: Wukong was such a big deal, though. Maybe the epic Opening Night Live trailer resonated with others just as much as it did for me. Maybe the long queue times turned into something that people just had to see. Or maybe, just maybe, Gamescom, gamers, and the entire world are conspiring against me and I’m just not supposed to be happy or do anything I want, e