Blunt honestly, speaking from the heart, this is the most surreal experience of my life. I have been working with Digital Extremes on Warframe for years and the fact we're here in this building with thousands of fans, it feels too good to be true. I'm just happy.
The issue is that bullet hose secondaries have fallen to the wayside in recent years. AoE weapons, guns that can create Slash procs via Hunter Munitions or Hemorrhage, and even melee weapons have made rapid-fire weapons far from a meta conten
We are pretty receptive to first reactions, that social group is pretty good for us, so we're expecting a reaction tonight to solidify future plans. But, we're waiting for that six o’clock to start so we can commit.
Additionally, Warframe Collectibles|Https://Warframebase.Com/ ’s two most maligned frames are getting reworked. Ember will gain a new "immolation" passive ability that keeps track of how many fires she’s set, while Vauban gets a general buff and a new fourth ability that allows him to call down an orbital str
With the right build, this gun can deal over one million burst DPS without accounting for Hunter Munition's Slash procs. All of this plays nicely with this gun's unique Exlius Mod Fomorian Accelerant, allowing the gun's projectiles to ricochet four times. A single charged shot is enough to clear a hallway with this gun and leave tougher opponents with multiple Slash pr
In an interview belonging to the Noclip documentary series by Daniel O'Dwyer, Digital Extremes Studio Manager Sheldon Carter detailed an unexpected result that occurred when the developer introduced a small microtransaction for Kubrows, an in-game virtual pet. The studio had implemented what Carter defines as a "slot machine lever" that allowed gamers - for the price of about $0.67 - to randomize the fur pattern and fur color of their pet Kubrow. While it was only a cosmetic feature, the idea of putting something so random behind a paygate drew the ire of many of the game's fans. Still, Digital Extremes went forward with the idea - until one fan spent well over $100 on it almost immediat
Zone of the Enders HD Collection and Amplitude round out what's being offered to PS3 owners through PlayStation Plus in January. The former is a complete remaster of one of the most iconic games in Konami's library, featuring giant mechs and intense battles. Meanwhile, Amplitude (which is developed by Rock Band studio Harmonix) is a single-player rhythm title that puts music at the forefront of the experience. It includes tunes from composers like Darren Korb ( Transistor ), C418 ( Minecraft ), Danny Baranowsky ( Crypt of the Necrodancer ), Insomniac Games, Freezepop, Kickstarter backers, and Harmonix’s in-house compos
Another month means another round of freebies for PlayStation Plus subscribers. January in particular signals a new year for PlayStation owners, and Sony is kicking things off with a handful of games that may or may not excite them. The latest batch of free PlayStation Plus games will be available from January 1, 2019 to February 5, 2019 and it consists of Steep , Portal Knight , Zone of the Enders HD Collection, Amplitude , Fallen Legion: Flames of Rebellion , and Super Mutant Alien Assau
We had a lever, basically, for all intents and purposes, and we saw, you know, a guy pull the lever like 200 times. And it’s just like, ‘oh my dear god, what have we done? We’ve created a slot machine.’ And so you know, it was a couple days I think it took us to take it out - a day, day and a half. That one is a big reg
Their graphics look highly similar because they use the same game engine. The cartoonish look seems to work well with battle royale games. Contrasting from Fortnite , Realm Royale has character classes that have abilities. Fortnite is also free-to-play and is available on the Epic Games st
When Carter and the rest of the development staff looked at the ~$137 purchase history of a man who really, really wanted to find the perfect fur pattern for his in-game pet, they realized they had essentially created a slot machine that impulsive players would gamble away significant amounts of money on. While many studios would consider this a big win, Digital Extremes made the decision that this kind of activity wasn't healthy for the playerbase in the long run. As Carter explained, it wasn't long before the 'gambling fur randomizer' was removed from the game entir
At this particular time, we're debating what we're going to do - if we're going to let them. It's most likely going to be a no because that's a certain gameplay hook needed ahead of time, but the struggle for us is we're a free-to-play game; we want as many people to play the new stuff as soon as possible, so if we release this awesome update that takes you twenty hours to get to, that's a problem. Luckily daytime is a solution but nighttime is in its own easy enticing, so we're trying to figure out exactly how to hook someone in to communicate this is what night is for if you're new. Which is something we struggle with a lot.