There's a lot that's unknown about why giant heads, with seemingly hot lava coursing through them, were placed within the world. Only seen during the Closed Network Test, these giant heads certainly bring out a lot of questions --- making us curious about the lore and significance behind these statues (or peop
Out of the characters you get to interact with, it can be agreed upon that Ranni likely has the most focus in terms of involvement in the game's narrative. Ranni is intrinsically connected to one of the major endings on the game and thus is a very important and powerful character by default. As you play through her questline , you will quickly be able to see why, given the fact that she stands in defiance to the entire game's pantheon of deities, making her ambitions inherently hereti
The Immortal Great Serpent convinced Lord Rykard that to achieve immortality and power beyond anything he's ever imagined, he would need to sacrifice his physical form by being devoured by the giant sn
Not much is known as to the motives of Tanith after you slay the serpent; however, it is believed that she is deeply grieving the loss of Rykard and, in a final show of devotion, spends her final days devouring the head of her husb
If you played any Souls game before Elden Ring, you'll be familiar with the save points being sacred bonfires; and, when Elden Ring was released, these beloved bonfires turned into glowing grace points. But, interestingly, these graces weren't always th
Thanks to Souls Youtuber Zullie the Witch, we know why this fight feels so familiar. In the game's code, Zullie found that assets from an unused Farron Wolf Dark Souls III boss were pulled into Elden Ring and re-appropriated in the form of the Red Wolf's curved sword attacks, which feel like a loving callback to The Great Grey Wolf
The main notable unused animation is his backward kick, which still does work in the game, but it has barely any effect on enemies. This kick would launch enemies away from you, making horseback combat feel entirely useful. The reasons behind why it was cut are unsure, but it likely had to do with lining up the attacks correc
Finally, this mist being dead souls is the theory that makes the most sense for what happens in the Age of the Duskborn cutscene. Some have speculated that the mist is essentially what is conjured in Fia’s spell "Fia’s Mist," which casts a mist filled with Death Blight. While this seems like a logical connection to the Age of the Duskborn ending, it doesn’t fit with what happens. If Fia’s Mist were to envelop the Lands Between, it would kill all Tarnished including the player. But since the Tarnished lives, it is made clear that the mist is not Fia’s Mist in Elden Ring . Instead, it must be the dead souls once contained in the Erdtree, because this better reflects the principle of death being integrated back into Or
Despite having absolutely no dialogue, Goldmask is decidedly one of the more intriguing characters. He is an esoteric figure known for two things: Being a great scholar that follows the Golden Order (a fundamentalist philosophy that guides a set of holy "math magic" invocations)... as well as being a naked dude who points at tr
The comparison between fallen leaves and the mist is even made explicit by the cutscene’s narration. Like the other non- Duskborn Elden Ring endings where the player becomes Elden Lord, the narrator states, " The fallen leaves tell a story " about how a Tarnished became Elden Ring multiplayer Guide Lord " In our home. Across the Fog. The Lands Between ." However, the Age of the Duskborn ending is the only ending to intercut these two lines with " Our seed will look back upon us and recall ." This line emphasizes that the fallen leaves and fog represent death. Furthermore, it makes it explicit that the "seed" or future generations will only be able to remember the Tarnished through stories because the souls or "Remembrances" the Erdtree used to contain are now d
RELATED: Elden Ring Lore: The Tarnished, Explained While embarking on the Volcano Manor quest line, Tanith convinces you that the Tarnished you are hunting are enemies of the Erdtree and sends you to hunt down and kill enemies she believes are the greatest threats to her and Volcano Ma
When you, the Tarnished, enter the narrative, the now head of Volcano Manor, Tanith, has commenced systematically disposing of all Tarnished in The Lands Between, often feeding those deemed worthy enough to the now serpent demigod Lord Rykard of Blasphemy. She contracts you to finish off the last of your kind in order to ensure her husband will be accomplis
This little guy is easy to miss as he resides in a rather inconspicuous spot donning a fairly good disguise. If you do spot him, however, you'll find that he has one of the more tear-jerking stories to be told in the g
It's not a stretch to declare that __ Elden Ring brings "Soulslike" games to a culminating point, the Souls games pioneered by game designer Hidetaka Miyazaki in his genre-defining 2009 game Demon's Souls . Indeed, many of Elden Ring 's signature gameplay mechanics are refined versions of idea introduced in previous Souls games; the twin magic systems of Elden Ring - Glintstone Sorceries and Incantations - are directly inspired by the Sorceries and Miracles of Demon's Souls . The Armor Poise system of Elden Ring is a tweaked version of Poise from the first Dark Souls game, while Twinblade weapons and the "Power Stance" dual-wielding combat mechanic was taken directly from Dark Souls 2 . The mundane and magical skills attached to the many coolest weapons in Elden Ring are direct adaptations of the Weapon Arts introduced in Dark Souls 3 , while the Ash of War items Elden Ring players can collect allow them to customize the attack moves of their weapons in ways the original Dark Souls 3 didn't al