I know that right off the bat, many people are going to disagree just based off the title of the article. One of the most common takes regarding weapon durability limits is that it does nothing but get in the way. And I can’t disagree to some extent—it can be horribly frustrating and annoy
Alternatively, a hunter could throw their Spear to graze the side of a monster, and this is a place to incorporate elemental strengths. Say one player is using a Thunder Element Spear, it would make sense for the weapon to emit some electrical energy as it flies through the air. This would leave the weapon stuck in the ground wherever it lands, requiring players to collect it again (unless something like a Wirebug allows it to be instantly retrieve
But games like The Legend of Zelda: Breath of the Wild have gotten a lot of hate for its weapon durability setup. In Breath of the Wild, you go through weapons and shields extremely quickly, and they’re just broken and unusable once you’ve used them up. This game falls into that exact, problematic description that I’ve given above. Considering how great the rest of the game is, it’s unfortunate that so many people could not get past the durability sys
From the icy region of Loloska to the picturesque Pomore Garden area, players are presented with a variety of environments that they can really take in. In Breath of the Wild , players are often able to scale any rockface and explore any part of the map, which has been a huge reason the game is so beloved. While Capcom's game may not have a map as expansive as Breath of the Wild , Monsties in Monster Hunter Stories 2 will definitely open up new opportunities for explorat
The newest installment in the spin-off series focuses on a young Monster Rider that comes into contact with a newly-hatched Rathalos. Players will have to unravel the mystery of a prophecy concerning the titular Wings of Ruin in this new Monster Hunter Wilds patch Notes|https://monsterwildlands.com/ Hunter RPG adventure. Monster Hunter Stories 2 might share similarities with Pokemon in its turn-based battles and monster capturing, but the game also seems to be drawing some inspiration from The Legend of Zelda: Breath of the W
The Monster Hunter series has always seemingly had a fascination with food. From its barbecuing mini-game, to the attention to detail found in the cutscene where your food is prepared, this is a series that has a culinary curiosity. It shouldn't be a surprise, then, that it has a number of joke weapons based on f
In the single-player mode of Monster Hunter Rise, you can bring one Palico and one Palamute with you on each quest. You create the first you receive of each after you've created your character and can hire additional ones through the Buddy Scout Services, which you can then send on Buddy Recon missions to different areas for gathering additional materi
To balance out a weapon that spends much of its time stuck in a monster or the ground, it seems right to provide hunters some extra benefit while unarmed. Perhaps they could run faster while unencumbered, or simply have an easier time setting up traps and utilizing other items. It's easy to posit what a good weapon could be and much harder to actually implement one in a series as complex as Monster Hunter is already, but a thought experiment such as this shows the possibilities for new weapons are limitless when pulling from the right source mater
While combat in the Monster Hunter series has stayed relatively rigid despite new weapon and mechanic additions, Wild Heart's combat feels a bit faster and more fluid, despite having a few similar weapon types. Wild Hearts also features no tedious weapon sharpening or item switching, so the combat is able to flow better without much interrupt
The Naughty Stick has absolutely pitiful stats, so it really doesn't make sense to ever use it when there are so many weapons that are substantially better . But it is genuinely hilarious, so maybe if you are looking to style on your enemies, you can equip this and give 'em a good spank
Of course, the Breath of the Wild inspiration doesn't necessarily stop there. Even the game's Monster Dens, where players will be able to get Monstie eggs in Monster Hunter Stories 2 , are somewhat similar to Breath of the Wild 's shrines in a way. While Monster Hunter Stories ' Monster Dens randomly appear on the map, these are mini-areas that players will enter to retrieve a beneficial item (in this case, Monstie eggs), after besting the opponents wit
At the end of the day, eliminating weapon durability systems entirely would also eliminate a big portion of strategy and realism from numerous games. Thus, adapting systems that allow for ways to prevent weapons from breaking entirely would resolve most players’ frustrations, and is the best win-win scena
And then there are the people that enjoy messing with the game's controls, and seeing just how far they can stretch a recipe and still get a good score on their dishes. Whether the player tries their best or treats it all like a bit of chaotic fun, Cooking Simulator will surely provide plenty of entertainm